Revelation machine

Blizzards, dwarves, and werewolves

-Hit with an intense blizzard towards the top of the mountain, we are slowed to a crawl and decide to find a place to wait it out. We find a nice cave with nothing a corpse of a Pathfinder, and Zeef found himself a pretty compass (wayfinder) while handing out the skeleton’s posessions.
-Camping out in the cave, we see a battallion of Yaxkin’s angels and apparent conscripts from Vigil in Lastwall. This shows the angel problem is doing nothing but getting worse. The blizzard seems to waver around them, and they aren’t hit by a single flake of snow. Gobbo’s insane streak kicked in as he whipped out his musket and we realized he had no idea who they were, so we explained our first encounter with one of Yaxkin’s angels. He quickly rethought his decision and we stayed in the cave for the night. Jai didn’t trust Gobbo’s volunteering for first watch, so Jai stayed up with Gobbo and Zeef followed up for the rest of the night. Nothing bad happened, our cave was a little ways up off of the pass so we had a great vantage point.
-Craving “dwarf thumbs”, Gobbo asked Zeef to help him kill a group of mining dwarves. Never one to turn down murder with a reward, Zeef helped him assassinate a group of four helpless dwarves. Zeef told him to use the wakizashi to keep the profile low. While Gobbo was cutting off the toes and fingers of the dwarves, Zeef took their mining sled and small bit of gold they had to share with the group.
-The sled provided a very fast route down the mountain, and some dwarves tried to chase us down for naught. We got to the bottom of the mountains in no time at all thanks to the sled, and were looking towards the legendary Darkmoon Vale. Upon our entry, we are approached by a scraggly man named Nimlick. He scratches his head as he speaks(aka clearly a werewolf of Darkmoon Vale) and asks Jai to meet with him in a clearing outside of Falcon’s Hollow for a business proposition. He asks Jai to come alone and says he will do the same.
-Never trusting, Jai tells Zeef to ghost him as Denar, Gobbo and Kurama hang back within calling distance. Zeef takes to the high trees as we wait. Upon Nimlick’s arrival, Jai asks him if he came alone and we find he did. He tells us that the townsfolk are on a campaign to hunt him and his kind into extinction, and asks us to assassinate some prominent members of said campaign as well as the town’s sheriff. The list of names he hands us simply says:
“Deldrin Baleson – sheriff, Pheron Whelm – druid, Lady Cithana – paladin, Echo – strange elf associate”
-We accept the job, 1000gp a head and a magical item for each of us, and head into town for some recon. Zeef’s first act is to buy some silver daggers. The party also does some shopping. Recon shows that Baleson is rarely at home, and Echo likes to hang out on the city’s rooves. (aka Zeef’s favorite way to travel in cities)
-Got a couple rooms at the local inn and went to sleep?

Enter Gobbo

While venturing through the Five Kings mountains, Zeef was scouting ahead of the group and saw a group of derro after a lone goblin. He didn’t appear to be feral as most goblins are, so in a moment of ‘kindness’, Zeef decided to warn him by taking out one of the derro. They were covered in a tar-like substance, as were their blades. When they struck, this tar was freezing to the touch. After a moment of combat, the goblin gunslinger Gobbo introduced himself to us. After the meeting we learned that he was just as crazy as most of his kin, but we learned also that Gobbo had been mistaken for Zeef by Mizrain before meeting with us. Of course, this meant Mizrain was in the Five Kings Mountains, and he could be very close. While playing pointman, Zeef’s mentor (a high ranked member of the Ruby Gnawers named Ausk Izkrael) approached him and told him why he was being followed. After his departure, a heist was made on the Ruby Gnawers themselves, (by Ausk) and Zeef being gone had all fingers pointed at him. He also told him that if he could manage to take Canyonwalker out in the field, Ausk could easily turn it around on Mizrain. The derro’s leader and his small army was approaching as well, with wings of darkness and blackened amorphous armor. Ausk told Zeef to get out of there and that he would take them off the trail. With a flash of a falchion and a few quips, the leader’s attention was on Ausk, allowing for a clean getaway. Zeef isn’t sure whether his teacher was powerful enough to take them all on, or whether he survived the encounter.. but it allowed escape for the time being. Shortly thereafter, we were attacked by a landshark-like creature called a bullete. At the beginning, it’s armor proved very hard to penetrate but after some slashes from Jai’s katana, shots from Gobbo’s musket, and a spell to grant speed by Denar, Zeef jumped into it’s mouth and cut his way out, finding some treasure of less-fortunate adventurers and divvying it up. With another weapon on their side as well as another mouth to feed, the company carried on through the mountains.

A Challenger Appears

- Upon setting into the forest at the fork of the Prophet’s Flow, we found some fey, mainly Satyrs, appearing to have a massive celebration. Deciding to avoid confrontation with a group much larger than ourselves, we snuck right around their encampment and we on our way. The fact that they were quite loud made this easier.
- Set up camp in the forest. Jai took first watch, during which we were attacked by a barrow wight. Luckily, he woke the party in time for it to be dispatched before turning us into spawn… nothing but rags on his person.
- Zeef awakes with a circle of notes around him, saying “I know who you are and I’m telling!” After some inspection and use of his see invisibility headpiece, he sees a quickling named Prig from the Ruby Gnawers. Prig is a career informant/tattletale/snitch and he’s known to work with Mizrain Canyonwalker. After a rather underwhelming use of his poisonous spit, Zeef started to go up the tree to get to Prig and the quickling bolted off, surely to tell Mizrain. The party gets moving. Prig also mentioned someone looking for Jai, which puzzled both Zeef and Jai.
- While trekking through the ol’ forest, a group of honor guards from Tian Xia around an 8 1/2’ tall demonic samurai is spotted. Their banners clearly shown, Jai recognizes it and goes to greet them, when we are told by the beast (who is the Oni Mage Lu-Bu) that Jai has been offered a spot in the Ruby Phoenix Tournament, and Lu-Bu intends to take his spot. This leads to a challenge of honor in which Lu-Bu claims that even though a 4v4 is traditional, he will best Jai even with the help of his companions in a 1v3.
- The battle ensues. Lu-Bu closes in fast and takes some melee punishment from Jai and Zeef. After some melee combat, Lu-Bu has a smokescreen circle dropped around us. This leaves us sitting ducks in the middle, unable to see him. Denar calls some mist in order to level the playing field. After being hit by a rather powerful blast of cold energy, Zeef activates see invis takes to the trees. At this, he sees Lu-Bu shape-shift into Zeef’s form. Zeef jumps down from the trees to attack the impostor. Denar casts a gust of wind to blow the smoke and mist away and him and Jai see two Zeefs fighting each other. Jai trusts his ability to tell the difference in fighting style between his adventuring companion and an impostor, and decides to take advantage of the opportunity and strike a telling blow. (Sense Motive has officially saved Zeef’s life once at this point). Jai’s strike hits Lu-Bu and the Oni is defeated. Upon this, the honor guard presents each of us with a large ruby which is the invite to the Ruby Tournament.
- Shortly after the fight with Lu-Bu, we see 3 wyverns chasing smaller flying creatures. We’re not dragonslayers, after all, so we got away from them and out of the woods.
- After leaving the woods, we set up camp a few miles away from the base of the Five Kings Mountains.

Corrupt Angels and Scrags
Session 1 1/2

-Magic ‘danger room’ situation. Catapulted by the orcs who were supposed to pay us, the roof of the arcane training room collapsed in and caused it to go wonky. We fought illusions created by the broken wards/contingencies.
-Attacked by Lord Yaxkin’s “recruiter”; not his best plan. Killed a legion archon.
-Mizrain Canyonwalker (High ranked member of the Ruby Gnawers) in Vigil; Likely looking for Zeef. Probably bad news for Zeef.
-Took the Path River to Caliphas, using swan boats, acquired some supplies and found the orcs that owe us 10,000gp. Assassinated. Got paid, 4 way split.
-Successfully made it across Lake Encarthan with the swan boat.
-Ported into Detmer temporarily but left swiftly due to the controlled trade.
-Encountered a scrag who crawled up the side of the boat and caught himself a bad case of death.
-Set up camp midway through the Prophet’s Flow on the outskirts of the Palakar Forest, with intent to cross the forest into the Five Kings Mountains.


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